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Pufferfish Tween Through Surfaces twisting with 3 Patch surfaces
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6
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109
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January 4, 2026
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BUG Join: Preserve individual custom texture mappings when joining
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5
|
89
|
December 1, 2025
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FBX export unwelds mesh, loses sharp edges and ruins UVs
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8
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657
|
August 12, 2025
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UV issue with edge softening and translation
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3
|
285
|
November 13, 2024
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How can the original surface UV structure be preserved during unrolling?
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2
|
677
|
March 4, 2024
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UV Editor in Rhino 8 is broken
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5
|
477
|
November 19, 2023
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Cutting Mesh from UV
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7
|
1778
|
October 11, 2021
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Various issues with UV mapping
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11
|
3208
|
August 13, 2021
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UV editor - texture resolution
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3
|
1200
|
August 6, 2021
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Wish - Anisotropy in PhysBased material to offer a texture channel option
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2
|
616
|
July 13, 2021
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UV of non-planar triangular surface
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5
|
1107
|
April 18, 2020
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UV Texture Editor Ignoring UV Scale
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1
|
467
|
March 31, 2020
|
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Unwrap UV mesh edges
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5
|
1233
|
October 4, 2019
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UV Mapping - Multiple channels [BUG?] v5/v6 + API concerns
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6
|
975
|
July 8, 2019
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Brep.CreateEdgeSurface(curves)
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1
|
656
|
July 11, 2018
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Create/Apply Uv inside grasshopper
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15
|
3976
|
January 20, 2018
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V6: Block UVW space is not moving with the block
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1
|
558
|
January 9, 2018
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Lunchbox Srf UV wrong in GH1.0 Rhino BETA
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0
|
619
|
November 16, 2017
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[C#] Vertex color from bitmap in uv space [Solved]
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21
|
3928
|
October 26, 2017
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Surface UV changes with IGES export
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4
|
1208
|
October 24, 2017
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