UV Texture Editor Ignoring UV Scale

Hello all,

I’ve been working with the UV editor for some specific texturing. I have found that after I apply the changes it happens to ignore the UV. I did some initial digging and couldn’t find anything similar to what I was experiencing. Has anyone ever experienced this? See photo attached for detail.

Note: The texture is controlled by V-Ray if that happens to be a factor

Thanks in advance,
Niko

Update: Appeared to be a document issue. Copied the geometry to another document and it appeared to resolve the issue.