Hammered Surface Texture - Reduce Depth/Seamless Join

Hello World,

I am struggling to reduce the depth of the hammered texture once I use the surface morph to wrap the dimpled texture around my target surface.

I am trying to figure out how to make the dimples on the surface shallower and then have them join so it is as close to seamless as possible, but I am stuck at this point. Any suggestions would be a huge help!

Hammered Texture_Troubleshoot.gh (20.7 KB)

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