How can I get an acceptable antialiasing quality in Rhino 6?
I tried everything but its still really bad. It’s so much worse than Rhino 5.
Actually the picture doesn’t show how bad it is in reality… might be the browser or discourse
I tried all kind of settings from none to x8, GPU tesselation on/off… still very ugly.
What can I do to get better curves?
OpenGL.WireThicknessScale is on 0.7. Display driver is up to date.
Here my system info:
Rhino 6 SR7 2018-6-26 (Rhino 6, 6.7.18177.12461, Git hash:master @ effbbc4928a99d4811eda9c74e09584d07f0791c)
Licence type: Commercial, build 2018-06-26
License details: Cloud Zoo. In use by: Tobias Nagel ()
Windows 7 SP1 (Physical RAM: 32Gb)
Machine name: T7500
GeForce GTX 1060 6GB/PCIe/SSE2 (OpenGL ver:4.6.0 NVIDIA 398.11)
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-1-2018
Driver Version: 188.8.131.5211
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB