It should be an object that is attached to the geometry in the back, and on the front allows some degree of modification.
I think SubD should be the best object to do so. I have tried with Sketch tool and Patch and OffsetSrf to create a polysurface, but it is hard to modify afterwards.
The only problem I find with SubD is how to make an initial shape that matches an area over the mesh, from where I can start shaping the final object.
Do you think this is possible with SubD, or any other tool in Rhino?
I worked few times with pure mesh on rhino.
I think (but i am guessing) that usually you try to clean the mesh with the software that created it, like the 3d scan software, or what was used in this case (x-ray?).
I don’t know how advanced are rhino tools to do this kind of “clean up” with meshes…
I really liked meshmixer, when i needed.
Maybe try to use the select by brush tool in rhino, then make a rough cap (even triangulated), then quadremesh will pass over everything and be better. Probably.
It’s a way to close the hole and provide a closed mesh, that can be quad-remeshed afterwards. I will try to work on this line.
Definitely, there’s other software for mesh cleaning. In our case, we develop a plug-in that makes the scan-to-raw-mesh part, in Rhino. Ideally we could keep all the workflow in Rhino.
another way to handle this which is not widely known in rhino circles for some unknown reason:
Use the patchsingleface command which allows you to make a polygon “bridge” over large holes, breaking them up into smaller, easier to handle holes, that you can then use the fillmeshhole or fillmeshholes command to fill them completely.
granted this is tedious and can take some time to do, but it’s very effective when you have messy meshes that need to be surgically repaired.