Sub D challenge 3!

Here is one using gold (at first I missed that you meant to do the whole skull in crystal), which was done with my current code, and uses bella materials directly, with some bump & roughness mapping:

And here is a crystal one (jpeg, because the 16-bit png is about 15mb), using just the auto-translated materials in the current public release:

I’ll p.m. you the modified model so you can take a look.

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