Paul_96
(Paul Wellmer)
February 27, 2024, 8:56am
1
I had this Idea in my mind and wanted to adopt a playful style for the rendering.
Some may know Peter Tarka of whom I took inspiration for this. Result is still far from it.
If anybody knows what this style is called please comment.
Any Critique is also welcome!
Modeling and Rendering done in Rhino.
3 Likes
David53
(David)
February 27, 2024, 11:19am
2
This is fun! Is it a tape dispenser? I do like his style!
Have you seen the really useful discussion here:
[colors_250-02]
I recently stumbled upon a nice color book that is based on the original 6 volume colour dictionary by Haishoku Soukan. The original dates back to 1933. It features lots of exciting colour combinations that work together surprisingly well. It inspired me to make some renderings based on a selection of those color combinations.
[book-01]
[book-02]
Here are a couple more:
[colors_171]
[colors_171-01]
[colors_171-02]
[239]
[239-02]
If you wanted to add another colour, you can try the online version of that resource. Then you could try switching to a third background colour too.
2 Likes
Paul_96
(Paul Wellmer)
February 28, 2024, 9:31am
3
Yeah I know that! So amazing what you can achieve with colors
Maybe I´ll do some variations from the rendering when I have more time
Yes, it´s supposed to be a tape dispenser from a bend knife. Do you recognize the knife?
I feel I know what it is, because it´s my idea. But some did not recognize that this should be a knife.
Thanks for the comment! Appreciate it
-Paul
Paul_96
(Paul Wellmer)
February 29, 2024, 1:18pm
4
Some more Color Variations using the online Version of Wada Sanzo Color Dictionary
2 Likes
Thanks for sharing this! the online version is very cool too
2 Likes
David53
(David)
February 29, 2024, 2:26pm
6
Nice!
I think some bump map concentric rings may help on a cylindrical mapping on your tape to add some depth.
Paul_96
(Paul Wellmer)
February 29, 2024, 3:32pm
7
Yeah! I tried to figure it out, but didn`t get it I´m not familiar with texture mapping in Rhino yet.
David53
(David)
February 29, 2024, 3:38pm
8
I don’t enjoy texture mapping either. I find it unpleasant.
It looks like there is a small set of radial errors in your mesh, which are showing as shading issues right at the base of the handle. Almost looks like the bottom of a plastic drinks bottle, but the SubD has gone awry.
Paul_96
(Paul Wellmer)
February 29, 2024, 3:44pm
9
Oh yes I photoshopped it away in the first… Maybe I can remove it with custom mesh…
Paul_96
(Paul Wellmer)
February 29, 2024, 4:01pm
10
It was Edge Softening. It created the artifacts.
Paul_96
(Paul Wellmer)
February 29, 2024, 5:00pm
11
Added Displacement Mapping
1 Like