i’m very excited to (finally) introduce you new plugin coming for Rhino. It’s called ‘Rhino Nature’. So far it took a fair amount of time to get things working as they should, maintain live update during changes and the most important part provide non-destructive workflow while scattering hundreds of thousands of objects around now you can always go back and tweak things to taste at any time. The plugin provides many types of displaying geometry to ensure that viewport remains always responsive. It also provides a wide range of scattering algorithms from grid-based, through uv driven to purely random creation patterns. Supports all other stuff like altitude and slope falloffs, density and clustering control using curves or bitmaps.
Here are a few images created within one work day during latest alpha tests:
This is how it looks in viewport during setup:
Here is also small UI sneak peek:
More info soon ( I hope )
P.S. In the meantime i’ve setup fb page: https://www.facebook.com/rhinonature/