I noticed a bug in the raytraced display mode that also affects the output when using it with -ViewCaptureToFile. There are slight shifts visible. Depending on the image, this is more or less noticeable. I tried different resolutions, always some shifts happening, though more noticeable on smaller resolutions. Here are some examples:
I suggest to download the renderings and then view it in 1:1 pixel view.
When using the render command the bug doesn’t appear in the rendering. Because there is a memory leak related to the render frame buffer, I can’t use it for larger render batches. That’s why CaptureToFile was supposed to be a workaround. Now this also is bugged.
HELP! I hope this gets fixed quickly.
Or maybe this is related to my system? Is this “shifty bug” repeatable on other systems?