this is more of a open question/challenge…
A lot of products, parts or even architecture have features where holes are arranged in some kind of grid. Think of venting holes, speaker grill, showerheads…
I find it very hard to cover non-rectangular shapes with nicely spaced points, a nice edge and some kind of order.
Take this superellipse:
You could do circle packing – but It tends to have “holes” in the arrangement of the points; also it is a bit chaotic;
You could just cull all points outside the shape; resulting in a very jagged edge
or recursively offset the shape and divide the curve; nice edge but not very even distribution
or split the shape in “rectangular” shapes and use surface points: ok I guess
- Have you seen examples where this is done really good?
- Do you know of another way to morph a grid onto this (or any) shape?