I thought it would be fun to try and use Anenome to take chisel strokes of material from a mesh.
[EDIT: I don’t know how to show a GIF file here]
I’m not sure if it could handle a high enough resolution to get the effect you want and the chisel path strategy needs some work but I liked the idea.
I use a preview from Intralattice which I haven’t included in this file.
ROBOTCHISEL_NOPREV.gh (21.3 KB)