Hi, Two questions/queries
(i) Would you please point me to a very simple example on surface morph. I like to learn this component.
(ii) I have a pipe in GH, how can I make it to feel and look like timber column? Any thought? Any timber texture?
Thank you, M
You can find many posts in this discourse relevant to the subject surface morph, so, please search.
Hey Peeps,
Have been trying out some tutorials on creating voronoi from YouTube. Everything went well until the part where I need to attached the patterns onto the surface using surface morph.
Can anyone help and explain what went wrong please?Voronoi Surface.3dm (139.4 KB)
Voronoi Surface.gh (18.3 KB)
Hello,
I hope anyone can help me with this problem. I would like to extrude the diamond curves in the bottom surface with the diamonds projected in the top as the image show. My objective is to build a solid with the surfaces and extract the diamonds to the solid. It would be great if I can just carve the solid instead of making holes. I know one single extrusion od the diamonds would be enough, but I want to keep the differences in distance in the narrow side. If that’s impossible at least the…
Hi there,
I am trying to make a voronoi but unfortunately after try a couple of different ways to do the intersection, I do not get the voronoi. I have made in simpler models, in the same way as shown in the picture but for some reason does not work.
[1]
[2]
1.gh (11.5 KB)
I would appreciate any help on this.
Thanks in advance.
Texture mapping with bump map is more efficient than modeling IMO…
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