Hi all.
I’m trying to adapt a grasshopper file (LINK HERE) for an application I’m working on, but I have hit a problem.
The file uses perlin noise to create a weight map, then it uses mesh bump to displace the mesh. The problem is that I need it to anchor the edges of the mesh - or rather, displace the mesh relative to the edges. Instead, it displaces the whole mesh.
It seems that my edges need to be displaced some amount between the min and max values, but it’s not clear what the value is. Furthermore, since the mesh displaces normal to the original mesh, I can’t simply rely on shifting along an axis.
Mesh Bump Problem.gh (26.4 KB)
Any suggestions?