Holomark2_R6

AFAIK interiors are usually pretty demanding to render - that’s why it’s probably a good idea to include it.
Many of the CPU tests take less than one second. Such a short test is completed within the boost window of a modern CPU. Though this is reflecting common real world use cases, you should also add bigger meshes and parallel mesh operations as well. Something that puts sustained load on the CPU and also tests the multithreading capability.

Yes, I think few would drop a few bucks. I have never used patreon because I didn’t want to set up an account. A simple paypal donate link would be fine. That’s just one klick for most.

For example I use Thunderbird as mail app. They also offer donating via paypal. It’s simple and that’s why donated two times already.

Why not make Holomark3 (for RH7 I assume) a crowd fund campaing? Just put up a simple campaingn on Kickstarter or Indiegogo or whatever else there is and set a low goal. Like 5 to 10K. Some money is better than no money. Or a simple shopify store, they are really simple to set up and you can offer digital downloads.

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Update from my side.
I renamed the file adding the extension “rhi” as Terhohalme suggested (i already did in the past but unsuccessfully( ) but now magically worked.
It opens in Rhino 7, not 6.
This result seems good only as food for the database, on the other hand is whispering to my ear "change pc and buy a rtx 30xx… . Quite disappointed to use this pc for internet browsing , but that’s it


holomark rhino.txt (2.0 KB)

and this was performed without external monitor (previous test was using samsung 27" 4K). It seems a noticeable improvement, not for the sight of course

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Don’t like the green but wanted double optix:

They want Holo3 :wink:

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FYI support for RTX 3080 in Raytraced was added yesterday. Next week there should be builds supporting it. I don’t have such a card though, so couldn’t really test.

perfect timing! I won’t have time to put them in before next week anyway.

Here are my results with a 3080:

Holomark 2 R6 v2,61

Total Score: 309826
Total Runtime: 1712.88 sec

GPU scores: 295500
GPU_01 - 153.80 fps - Cube 4 tests
GPU_02 - 70.90 fps - UDT Shape
GPU_03 - 1250.00 fps - Wireframe
GPU_04 - 769.20 fps - Shaded
GPU_05 - 169.50 fps - Rendered
GPU_06 - 156.30 fps - Block Rendered
GPU_07 - 1168 units Nurbs @ 5 fps in Wireframe
GPU_08 - 422 units Nurbs @ 5 fps in Shaded
GPU_09 - 90 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 322.60 fps - RenderMesh Render
GPU_11 - 769.20 fps - RenderMesh RenderSpeed
GPU_12 - 769.20 fps - JoinedMesh Render
GPU_13 - 1250.00 fps - JoinedMesh RenderSpeed
GPU_14 - 184 units mesh @ 15 fps in Shaded
GPU_15 - 583 units mesh @ 15 fps in Render
GPU_16 - 2393 units mesh @ 15 fps in RenderSpeed
GPU_17 - 357.10 fps - mesh in Rendered Studio
GPU_18 - 46.30 fps - Nurbs in Rendered Studio
GPU_19 - 59.20 fps - Block Illustration
GPU_20 - 175.10 fps - 2D single
GPU_21 - 112.20 fps - 2D massive (20x)

CPU scores: 14326
CPU_01 - 6.91 sec - Booleans and Contours
CPU_02 - 1.40 sec - Twist and Taper (UDT)
CPU_03 - 12.06 sec - Meshing Mini
CPU_04 - 0.02 sec - Extract Render Mesh
CPU_05 - 0.02 sec - Join Render Mesh
CPU_06 - 10.50 sec - Reduce Mesh
CPU_07 - 0.84 sec - Calculating Technical display
CPU_08 - 3.15 sec - Making Silhouettes

System manufacturer
System Product Name

NVIDIA GeForce RTX 3080 - 4095.0 MB
DriverVersion: 27.21.14.5671

AMD Ryzen 7 2700X Eight-Core Processor
NumberOfCores: 8 NumberOfLogicalProcessors: 16
MaxClockSpeed: 3.7 GHz

TotalPhysicalMemory: 16.0 GB

Microsoft Windows 10 Pro

  • None - 64-Bit

Rhino 6 sr 30 64 bit
AA level = 8

Hi there.
Why is still Holomark only detects
NVIDIA´s gpus - 4095.0 MB max memory only?
Is there any particularly reason for that?

Hi, it’s because i look for in the 32bit part of the registry where this is the highest value (or something like that) This was discussed a bit further up here:

@jeff do you have an example on how I easily can get the right value for both AMD and nVidia cards?

I guess I can alter it to “4GB or more” instead of 4GB as a workaround.

Another score for the database using new machine, i9-10900 + rtx 2070 S.
After this attempt i downloaded the nvidia latest drivers and rhino “testmaxspeed” has improved a lot. Unfortunately, trying now the Holomark it doesn’t finish, crashes after GPU test.
Apart the number, i have to say that this machine eats >1 GB models perfectly, i don’t know if i would see any improvements putting a 3080 , probably ony in benchmarks .
Another thing to say is that imho the diatribe “quadro vs geforce” no longer makes sense. Fast gaming cards run perfectly, no need of “professional” expensive counterparts.

Hi
I didn’t find a way to create the final report…is there a command to do it in R6?
By now I can only see the results in the command prompt…

@Holo Thanks for the great work! The benchmark stops on my new build just after GPU test 15 without any errors on the command bar. Though it was the latest R6 release and rolled back to R21 with the same results. Any ideas? I’m really curious on the results of my new PC. A few specs :
i7- 10700K @ 3.8
32GB Ram
GTX 2080 Super

Thank you in advance for your answer

I have to investigate, one possibility is that you machine handles so much info that it overlaods something… Holomark2 was never intendet to reach 1000 objects :grinning_face_with_smiling_eyes:

So I guess thats a good thing then?!
Indeed, it handled 1450 objects on the first GPU test.
Thank you, let me know if you have something

Tried my new Lenovo Legion 5i-17" gaming laptop. I purchased it from Lenovo Web store at 1320 €. Where one need expensive workstation laptops? Still going to change it’s RAM to 32 GB.

Holomark 2 R6 v2,61

Total Score: 276789
Total Runtime: 1191.62 sec

GPU scores: 253790
GPU_01 - 727.30 fps - Cube 4 tests
GPU_02 - 91.70 fps - UDT Shape
GPU_03 - 909.10 fps - Wireframe
GPU_04 - 588.20 fps - Shaded
GPU_05 - 163.90 fps - Rendered
GPU_06 - 156.30 fps - Block Rendered
GPU_07 - 1023 units Nurbs @ 5 fps in Wireframe
GPU_08 - 524 units Nurbs @ 5 fps in Shaded
GPU_09 - 122 units Nurbs @ 5 fps in RenderSpeed
GPU_10 - 238.10 fps - RenderMesh Render
GPU_11 - 714.30 fps - RenderMesh RenderSpeed
GPU_12 - 714.30 fps - JoinedMesh Render
GPU_13 - 1250.00 fps - JoinedMesh RenderSpeed
GPU_14 - 121 units mesh @ 15 fps in Shaded
GPU_15 - 264 units mesh @ 15 fps in Render
GPU_16 - 838 units mesh @ 15 fps in RenderSpeed
GPU_17 - 222.20 fps - mesh in Rendered Studio
GPU_18 - 56.50 fps - Nurbs in Rendered Studio
GPU_19 - 70.90 fps - Block Illustration
GPU_20 - 232.00 fps - 2D single
GPU_21 - 108.60 fps - 2D massive (20x)

CPU scores: 22999
CPU_01 - 5.74 sec - Booleans and Contours
CPU_02 - 1.00 sec - Twist and Taper (UDT)
CPU_03 - 2.77 sec - Meshing Mini
CPU_04 - 0.04 sec - Extract Render Mesh
CPU_05 - 0.03 sec - Join Render Mesh
CPU_06 - 8.64 sec - Reduce Mesh
CPU_07 - 0.72 sec - Calculating Technical display
CPU_08 - 2.80 sec - Making Silhouettes

LENOVO
81Y8

NVIDIA GeForce RTX 2060 - 4095.0 MB
DriverVersion: 27.21.14.6089

Intel® Core™ i7-10750H CPU @ 2.60GHz
NumberOfCores: 6 NumberOfLogicalProcessors: 12
MaxClockSpeed: 2.59 GHz

TotalPhysicalMemory: 16.0 GB

Microsoft Windows 10 Home

  • None - 64-bittinen

Rhino 6 sr 33 64 bit
AA level = 4

When I compare Legion 5i to my desktop, Intel i7-10750H seems to be faster than AMD Ryzen 7 3700X? i7-10750H run between 4.5 - 4.7 GHz during the test.

tried again with updated studio drivers… last time score was 216608, it means 120k more…

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Here a run on the RTX A6000

Holomark 2 R6 v2,61

Total Score: 297771
   Total Runtime: 1489.74 sec
 
GPU scores: 284410 
   GPU_01 -   141.80 fps   - Cube 4 tests
   GPU_02 -     77.50 fps   - UDT Shape
   GPU_03 - 1111.10 fps   - Wireframe
   GPU_04 -   909.10 fps   - Shaded
   GPU_05 -   172.40 fps   - Rendered
   GPU_06 -   151.50 fps   - Block Rendered
   GPU_07 -     961 units     Nurbs @ 5 fps in Wireframe
   GPU_08 -     402 units     Nurbs @ 5 fps in Shaded
   GPU_09 -       99 units     Nurbs @ 5 fps in RenderSpeed
   GPU_10 -   322.60 fps   - RenderMesh Render
   GPU_11 -   909.10 fps   - RenderMesh RenderSpeed
   GPU_12 -   769.20 fps   - JoinedMesh Render
   GPU_13 - 1250.00 fps   - JoinedMesh RenderSpeed
   GPU_14 -     146 units     mesh @ 15 fps in Shaded
   GPU_15 -     911 units     mesh @ 15 fps in Render
   GPU_16 -    2521 units     mesh @ 15 fps in RenderSpeed
   GPU_17 -   370.40 fps   - mesh in Rendered Studio
   GPU_18 -     47.40 fps   - Nurbs in Rendered Studio
   GPU_19 -     64.50 fps   - Block Illustration
   GPU_20 -   262.50 fps   - 2D single
   GPU_21 -   106.30 fps   - 2D massive (20x)
 
CPU scores: 13361 
   CPU_01 -       4.91 sec   - Booleans and Contours
   CPU_02 -       1.32 sec   - Twist and Taper (UDT)
   CPU_03 -     11.23 sec   - Meshing Mini
   CPU_04 -       0.08 sec   - Extract Render Mesh
   CPU_05 -       0.02 sec   - Join Render Mesh
   CPU_06 -     15.51 sec   - Reduce Mesh
   CPU_07 -       1.22 sec   - Calculating Technical display
   CPU_08 -       3.13 sec   - Making Silhouettes
 
System manufacturer 
System Product Name

 Intel(R) HD Graphics 630 - 1024.0 MB
    DriverVersion: 27.20.100.8682
 NVIDIA RTX A6000 - 4095.0 MB
    DriverVersion: 27.21.14.6109
 Radeon (TM) Pro WX 9100 - 4095.0 MB
    DriverVersion: 27.20.1027.2005
 
Intel(R) Core(TM) i7-7700 CPU @ 3.60GHz
   NumberOfCores: 4   NumberOfLogicalProcessors: 8
   MaxClockSpeed: 3.6 GHz  
 

TotalPhysicalMemory: 16.0 GB
 
Microsoft Windows 10 Pro
 - None - 64-bit
 
Rhino 7 sr 0 64 bit
AA level = 4

The graph looks like this:

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New laptop, new scores.
First compare the results between my current laptop. First the results from almost two years ago.

My laptop has become a bit slower.

Now the results from the new laptop.

It is probably not the most fair comparison but gives you an idea of the performance differences between the GPUs.