Flamingo nXt: Linear and area light make point spots

Yes, this is what I’d recommend as well. I’ve filed this here too for future reference… http://mcneel.myjetbrains.com/youtrack/issue/FL-6017

Here’s your scene with the light moved slightly away from the surface and rendered to 70 samples.

Have you tried the nxt 5.0 WIP yet? It’s being worked on now so it’s a good time to give feedback.