This Beta build will not replace the existing Flamingo NXT, but will add an additional render engine to Rhino. This allows both Flamingo NXT and the new Flamingo NXT 5 WIP to both be used depending on which renderer is current.
NXT for 5 has a few goals:
The Viewport Render Preview mode has been improved.
Material mapping is done through the Rhino mapping interface
Decals are placed using the Rhino decal interface integrated into the Rhino rendering
panels:
Sun Control
Ground Panel Lights
Material Library Panel
Material Editor Drag and Drop Materials
Safe Frame is supported
Custom Meshing is supported, this includes:
Curve Piping
Displacement Edge Softening
Shut Lining
New Hybrid Render Engine trying to take the best of the default and pathtrace engine in one.
Flamingo RT preview window shows a quick rendering of the current model.
Hi Scott
Downloaded the new Flamingo NXT 5.0 the other day and had a bit of a play with it.
I note some odd behaviour / bugs that I have outlined for you to assist in its development.
Have a look and get back to me with your thoughts.
Click here to view https://youtu.be/M0CI7tJWcrM
This link opens a page with me this written " AccessDeniedAccess Denied8097E556D6FC149C500927M3LkCoTnqOM4LyrayCbDtIJq226l3K9MAO4BMNIVKgHzFqFuZ3/YrvJPefgwZOrr9ZY8E= "
Does the NXT 5 beta include support for the render farm? Render Farm has been working really well for me on a large project lately. I’m not jumping mid project just wondering for the future.