This is the model for Holomark3 that I just finished.
It’s a concept design for an electric cafe racer, fully modeled in Rhino and rendered with the Raytraced display mode (Cycles engine) at 500 samples in 4.01 minutes on a GTX 1070.
Made with classic surface modelling, solid modelling, blocks, nested blocks, curvepiping, edge softening etc.
(these are lower resolution and done in just over 1 minute each)
The shaded version:
The rendered (OpenGL) version:
(Here I use one spotlight and a HDRI for light and reflections. Light box with the other two lights are turned off)
And the complete setup:
No HDRI’s, just two rectangular lights in a black environment, set up in an old fashioned “light box” with one wall missing.