@Rhino_Bulgaria Have you also noticed that the viewport/display looks strange after the latest Rhino WIP?
@Gijs
Before it looked like this with Car Paint 6.
@Rhino_Bulgaria Have you also noticed that the viewport/display looks strange after the latest Rhino WIP?
@Gijs
Before it looked like this with Car Paint 6.
@brvdln what is the lighting mode set to in that display mode? I think I noticed something similar yesterday where changing the lighting mode to ambient occlusion fixed it.
I am not seeing the render preview issues here though. Can you run _reset and hit the “Save settings for support” and send the resulting file in a pm?
With ambient occlusion it seems to have improved, although the on-screen display is not the same.
How it looked before on screen.
This was the display mode @Rhino_Bulgaria
@Gijs
RhinoSettingsForSupport_car paint6.zip (5.3 MB)
file:
zeppa.3dm (16.3 MB)
I use Rhino 7, but perhaps the issue that you have is caused by some changes in the latest Rhino 9 WIP. Bear in mind that some display modes with ambient occlusion and shadows look different depending on the “Use advanced GPU lighting” setting. Have you noticed any difference between these two states on your PC?
Originally, “Car paint 6” is supposed to use both “Scene occlusion” and “Advanced GPU lighting”.
Yes, actually that’s true. I’m using the same display mode both here on my work PC—where it appears on screen like in the example renders I posted above (the company PC is pretty poor)—and at home, where I have a high-performance custom-built PC with a latest-generation monitor, and the visualization changes.
That said, regardless of that, I’ve noticed that I can’t get the same visualization on my usual work PC as before (as you can see in the renders I posted).
I imported your settings (I only had to reassign the emap) but then all seems pretty much as what you had. I might be on a slightly different version, so I need to check that next
Here is a downloading link for the unaltered “Car paint 6” display mode:
I found it — the default lighting was how I used to see it before.
There was some noticeable flashing at the 32nd second of your first video in the last post. Reminds me of how Rhino 8 flashes on my PC when I switch to any display mode that uses ambient occlusion.
Another bug related to both Rhino 7 and Rhino 8 (perhaps also found in the latest Rhino 9 WIP) is that the preview while using tools such like “Blend surface”, “Blend curve” etc will not show the blend surface’s wireframe and shade (it’s rendered as a blank white object) and blend curve’s wire (fully invisible). This only happens during the preview. Once the blend surface or blend curve is created, they are rendered normally again.
ok, so part one is solved. But your render previews are still broken.
can you go to Options > Rhino Render and make a screenshot of that page?
@brvdln what I mean is this page:
In current WIP preview shading is using the display mode, at least much more closely.
I couldn’t reproduce the curve display issue in Rhino 8 or latest WIP (the issue you linked to is obsolete)
additionally, pls run _SystemInfo and post back the results
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32GB)
.NET 9.0.1
Computer platform: DESKTOP
Standard graphics configuration using DirectX
Primary display: NVIDIA GeForce GTX 1050 Ti (NVidia) Memory: 4GB, Driver date: 9-26-2024 (M-D-Y). DirectX(11)
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
Secondary graphics devices.
None found.
DirectX Settings
Safe mode: Off
OpenBLAS: OpenBLAS 0.3.30 DYNAMIC_ARCH NO_AFFINITY Haswell MAX_THREADS=64.
Rhino plugins that do not ship with Rhino
C:\Program Files\Common Files\McNeel\Rhinoceros\7.0\Plug-ins\XNurbs (80be33b0-13b2-4ac4-9c77-03829214f9e9)\6.1.1.119\XNurbsRhino7.rhp “XNurbs”
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 9 WIP\Plug-ins\Commands.rhp “Commands” 9.0.26097.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 9 WIP\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 9 WIP\Plug-ins\UpdatesAndStatistics\UpdatesAndStatistics.rhp “UpdatesAndStatistics” 9.0.26097.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 9.0.26097.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 9.0.26097.12305
C:\Users\Daniil.PC-DANIIL\AppData\Roaming\McNeel\Rhinoceros\packages\9.0\PanelingTools\2024.8.20.677\PanelingTools.rhp “PanelingTools”
C:\Program Files\Rhino 9 WIP\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 9 WIP\Plug-ins\MeshCommands.rhp “MeshCommands” 9.0.26097.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoCycles.rhp “RhinoCycles” 9.0.26097.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 9 WIP\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 9 WIP\Plug-ins\SectionTools.rhp “SectionTools”
this is only thing that pops out. Are there updated drivers available for your display card?
I’m seeing that apparently Windows 10 PCs will no longer receive updates after October 14, 2025. I tried updating the drivers manually, but no updates are available anymore. What they recommend is upgrading to Windows 11, but the PC I currently use for work isn’t compatible with Windows 11, so basically I would need to replace it.
Do you recall if the rendering issue has started with the latest WIP builds?