Display and render preview issues

just as a test, if you switch rendering from GPU to CPU, do the previews render?

Do not upgrade to Windows 11! It consumes nearly twice as mush resources than Windows 10 and you will experience noticeable slowdowns, especially on older systems that were manufactured 5-10 years ago.

@Gijs Yes, the issue started with the latest update — it never happened before. Switching the render from GPU to CPU is not the problem. The real issue is that, on the PC I’m currently working on, the drivers cannot be updated. From what I’ve seen, Windows 10 will eventually stop providing driver updates altogether.
@Rhino_Bulgaria At this point I can’t do much — I’d have to buy a new PC, since this one doesn’t meet the required specifications.

I just wanted to make sure if the previews render when switching to CPU, to know for sure that it is a GPU or driver issue.

switch @Gijs

@brvdln sorry I should have been more specific. In your first videos, I noticed that your rendering previews (Raytraced previews of the materials) are not working. For this I wanted to check switching to CPU makes a difference. For Rendered display it won’t make any difference.

The strange thing is that after the last update it stayed like this: the material preview is no longer displayed.

ok, so to make sure: if you switch to CPU mode in Render settings, these previews still stay black?

yes

hmm, I think you need to wiggle the size of the previews to force a re-render. It might still think it is ā€˜done’.
So switch to CPU, close the dialog and change the size or a material property.

I’m trying, but it’s not working.

Hi

Try reinstalling Rhino, but click on ā€˜Repair’; most likely, the problem will be solved. I faced the same issue a while ago and it was fixed this way.

@RedAlert Ok thanks, I’ll try again after the next Rhino 9 update. If it doesn’t fix… where exactly is the ā€œRepairā€ option?

When you double-click on the installation exe file, it will give you 3 options, if I remember correctly. One of them is ā€œRepairā€, which should keep your settings intact. The others should be ā€œUninstallā€ and ā€œInstallā€ (may erase your settings).

I noticed this warning triangle in the bottom left — could it be related to the issue? @Gijs

Looks like a missing material or an environment map.


"I’m starting it now in the afternoon, and now this message appears.

@Gijs I just updated Rhino WIP, everything seems fine now.

Just a reminder that this nasty bug which I reported for Rhino 7 in the past is still not resolved in the latest Rhino 9 WIP. :slight_smile: The mouse tooltips activate for no reason.

Also, there is a noticeable lag of the mouse tooltips when they try to follow the mouse pointer.

If I move the mouse pointer over the toolbars, the mouse tooltip freezes at the end of the viewport and stays there even if I hover the mouse over the icons to show their own tooltip.

The framerate during ā€œShadeā€ significantly drops on my PC, no matter if I use DirectX or OpenGL. Since I use a 3d mouse, I can really feel the slowdown and the lag when I rotate the camera. It’s blazing fast when I exit ā€œShadeā€. Note that this is not an isolated behaviour of Rhino 9 WIP. The same issue is present in Rhino 7, as well.

System information

Rhino 9 SR0 2026-5-19 (Rhino WIP, 9.0.26139.16215, Git hash:master @ 407d139233ed2befbc62e441641abf700f8532f3)
License type: Commercial, build 2026-05-19
License details: Cloud Zoo
Expires on: 2026-07-03

Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16GB)
.NET 10.0.2

Computer platform: DESKTOP

Standard graphics configuration using OpenGL
Primary display: NVIDIA GeForce GTX 1660 Ti (NVidia) Memory: 6GB, Driver date: 5-5-2026 (M-D-Y). OpenGL(4.6.0 NVIDIA 596.49)
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 5-5-2026
Driver Version: 32.0.15.9649
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB

OpenBLAS: OpenBLAS 0.3.30 DYNAMIC_ARCH NO_AFFINITY Haswell MAX_THREADS=64.

Rhino plugins that do not ship with Rhino

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 9 WIP\Plug-ins\Commands.rhp ā€œCommandsā€ 9.0.26139.16215
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk.rhp ā€œRenderer Development Kitā€
C:\Program Files\Rhino 9 WIP\Plug-ins\UpdatesAndStatistics\UpdatesAndStatistics.rhp ā€œUpdatesAndStatisticsā€ 9.0.26139.16215
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoRenderCycles.rhp ā€œRhino Renderā€ 9.0.26139.16215
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk_etoui.rhp ā€œRDK_EtoUIā€ 9.0.26139.16215
C:\Program Files\Rhino 9 WIP\Plug-ins\NamedSnapshots.rhp ā€œSnapshotsā€
C:\Program Files\Rhino 9 WIP\Plug-ins\MeshCommands.rhp ā€œMeshCommandsā€ 9.0.26139.16215
C:\Program Files\Rhino 9 WIP\Plug-ins\IronPython\RhinoDLR_Python.rhp ā€œIronPythonā€ 9.0.26139.16215
C:\Program Files\Rhino 9 WIP\Plug-ins\3dxrhino.rhp ā€œ3Dconnexion 3D Mouseā€
C:\Program Files\Rhino 9 WIP\Plug-ins\Displacement.rhp ā€œDisplacementā€
C:\Program Files\Rhino 9 WIP\Plug-ins\SectionTools.rhp ā€œSectionToolsā€

I don’t see this. Latest WIP