I’m using the 'Displacement ’ tool to create patterns on a surface. I cannot achieve a smooth looking mesh… I can only go this far and adjusting the settings makes no further improvement.
Method:
Refined the surface mesh settings - set all values to 0, then set max edge length to 3.
I have used a black and white map.
I have then used the ‘Resample’ texture to soften the edges of the pattern.
You are downsampling from 3006x2308 to 128x128 (the U and V values). And that is then applied to your surface. The squares you see are pretty much the pixels of the resulting texture. You should use much higher values. Probably 3006x2308 with a bigger blur radius.
Here a version with U 3006, V 2308 and blur radius 0.1
Nah, can’t be Nathan. The chainsaw looks like an old model Swedish brand Husqvarna chainsaw. As a former lumberjack I spotted it directly. The chainsaw is perhaps older than Nathan. At least it’s a pre-blender model.
But more important - real Finns don’t use Swedish products.