Rhino is notorious for producing banding since many years. I have never had a single case with using Rhino without banding, no matter if I had “Nvidia” or “AMD” card.
Is Gamma functioning in Rendered viewport as it does in Raytraced?
Try turning Gamma off and Linear Workflow in the Render panel. Then you can retune your lighting (you may need emissivity increasing in local or sky lighting), and see if it is any better.
Hi @Wim,
I thought to send the file but as soon as I save and reload it, it refreshes ok. Maybe a RAM issue? I have often refresh problems with materials too
About the procedure it just happens after several movement or rotation, I could say above all with snapping, I will try to test it.
I will send the file as soon as it gives me back tha same issue. Thank you very much
Bartle
Hi David, here is the comparison simply setting on and off Gamma and Linear Workflow.
Things seem to improve just a bit, may be the darkness. I have to play with the light to recover details and materials like you suggest, or setting Linear Workflow Off and the most appropriate Gamma value. I will try later to see what I can get.
Sure it’s a job.
Hello Bobi,
I read something about it in the Forum, but it didn’t seem to be so evident to me in the previous realese, possiblle I’m wrong. I’m trying David suggestion. Thank you for answering
Bartle
Hello @wim ,
at last I have been able to reproduce the issue and save the file that hopefully should have preserved the error inside, at last on my pc.
I started moving different objects till one object moved differently between the View Modes then the Shaded one. The Front Plate is Selected.
You could try moving the plate in Shaded View and observe its position and selection in other View Modes, curious to see what happens on different PC.