Seeing’s how I’m on a roll posting here, this is a recent project which went across a number of different apps.
I modeled the Beveled Z in Modo using it’s great SubD toolset and then needed to work in Rhino on the model as a nurbs object. I exported as Obj out of Modo and brought it into Fusion 360 (a great app…really, really like some aspects of it), converted the smoothened SubD cage to a nurbs objects and exported as STEP to Rhino. Finished up all of the modeling in Rhino and then exported out to Arion Stand-alone for rendering.
I think it turned out quite good and found the tools to work very, very well all together.
I really like the quality of Arion, I’d never heard of it until I saw your last post. I’ve had a quick play around with it, I have an 8core i7 and a GTX 970 so 16 virtual cores and the 1664 cuda cores runs quite well on my machine.
Your pipeline is interesting… Lovely renders too!
I use:
Rhino 5/6
T-Splines for Rhino 5 (I hope they make a v6 version but I’m not holding my breath)
Keyshot 5 - All rendering. Not sure if I’m going for v6 yet, I might hold out for V7.
Fusion 360 for some filleting and meshing - it works well for converting .3dm to simple low poly meshes (especially T-Splines)
Meshmixer for other mesh stuff.
I’d never heard of 3D-Coat either until today, that thing looks very powerful but a whole new way of working for me.
Having the mesh to NURBS options with T-Splines has transformed the speed and quality/abilities over this last year. it’s not headache free but it’s enabled me to do some organic projects which would have been nearly impossible with Rhino on its own.
I like to use modo but actually would prefer Fusion 360 because of the built-in T-Splines…Modo is a more refined SubD modeler. But, I would have a problem spending $500 US just for a plugin which converts to nurbs and blindly while doing so when one can get T-Splines for Rhino and have full control or Fusion. I’m getting up to speed in Fusion and can for-see a time where modo might not be used.
I use Brazil 4 Rhino for a lot of my work but Arion has been a favorite for a number of years. Very fast and great interface for the Stand-alone version…I also have the Rhino plugging. I’ve recently tried iRay for Rhino and like it but it somehow feels a little slow but probably isn’t. I really like the fact nVidia is developing it as I am completely sold on GPU rendering. Great to see GPU becoming the rendering hardware solution of the future.
But, I love the fact that all of these pieces of software can read common formats and work so well together!!