Workflow question - I’m putting decals on both sides of a car, and just finding putting them on both sides - but reversed for text - to be quite finnicky. Currently I’m placing the decal on one side, creating a surface using the widget points, then mirroring that surface over, resetting my CPlane to that mirrored surface, and then mapping my second widget to that surface. In this case, some of these these are polysurfaces that span across both sides of the car. For some things - say livery stripes - you’d want it to project through without reversing. For text, you’d want to mirror but flip. Is there a better way to do this?
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