(V6) Gumball, rotate view around center

It is handy to have the option to rotate the view around the gumball center.
When the object is deselected, this rotation center is gone.

It would be nice if the view rotation center would persist.
I can’t imagine how it could harm.

1 Like

@pascal

Do you think that makes sense?
And if so, could you push the idea into a useful place?

You can set “Rotate relative to view” in Options>View. It is not Rhino default, but it should be. Zoom Target has similar effect - it rotates the view around chosen target point.

I know.

  1. That doesn’t work so very well.
  2. With that mode, it is not possible to have the Z axis locked upright.

So it doesn’t help, it is not the same as with the Gumball feature.

Zoom Target has similar effect - it rotates the view around chosen target point.

But that is an additional step to do.
Leaving what Gumball has set seems more comfy to me.

How would you turn it off? Going to options would be too much hassle. There is nothing wrong with the way Rhino rotates the view now.

How would you turn it off?

By deselecting the object.

Going to options would be too much hassle.

Hmm?

There is nothing wrong with the way Rhino rotates the view now.

It is.
I think you don’t see the problem.

This is how the gumball works now - you can set the option to rotate the view around the gumball.

Andrew, please read the first post.

Hi Charles - the problem I see is that you’d need to jump through some hoops to restore the view rotation to the standard behavior - how would you do that?

-Pascal

@pascal

No, much simpler:

Step A)
When we select an object (Gumball is enabled and ‘rotate around gumball center’ is set), then the view is rotated around the gumball center.
Very good.

Step B)
When we deselect the object and no other object is selected, the view rotation center becomes different. It is no longer the point from Step A.

My proposal is to let the view rotation center found in Step A would persist (as long as no other object is selected).


I don’t know how to explain better…

The problem is how to quickly change the view rotation from one object to the center of the viewport. You probably believe that there is no reason to rotate the view about the center of the viewport and that the view should always rotate about selected object or last selected object. As a matter of fact there are two good reasons: the drawing may be empty, or all objects may be arranged in a circle.

@pascal If you want to see object well, you have to perform 3 tasks:

  1. Move the object to the center of the viewport.
  2. Scale the view so that the object fills the view.
  3. Set rotation of the view around the object.

Rhino cannot perform all 3 tasks in one click (or double-click), but it should. Double-clicking the object with the left mouse button should select the object and perform all 3 tasks.

I think @Charles wants the rotation pivot stay the same after deselecting object. Not switching magically between rotarion modes somehow.

Right.

Hi All - I understand the request - my question is, once the view rotation center is around the gumball, what steps are necessary to restore the rotation to the default? You’d need to work at it, is all I am saying, so it is not that simple.

-Pascal

Pan and/or Zoom after element de-selection
Disable the gumball