I’m fairly new to grasshopper and trying to generate hexagon pattern on a Subd (Brep). I would like for the pattern to be variable in a sense that I want to scale the cells with attractor points. After that I need to give the (in this case hand brace) a certain thickness.
I think I can manage the attractor points with help from other posts on this forum, although I haven’t done it yet.
The hard part for me is to close the mesh I have generated so far. I would like to use some weaverbird subdivision and smoothing in the end (that’s why the nodes are floating around in the document).
Grateful for any help. I’ll try and attach the .gh and .3dm files below!
Hi @michaelvollrath !
That looks very helpful. I tried it but couldn’t get the different sized Duals in the end.
Asked the person who posted the solution for input. Thank you for quick response!