Toucan Glass

Interesting bug when trying to set the reflectivity to 50% on a standard cube with Toucan glass material.

Program crashes

Anyone else find this?

Looks like it’s reflectivity on most materials… If I increase the reflectivity of glass further than 9% it dies. if I try to change the reflectivity of other materials in my logo it dies.

This could be something that is already fixed. Please post your OpenGL settings, and please send in crash reports when you get them. I don’t see any crash reports with your email address, so I don’t have enough information to help further.

Bugger. Two things:

I’ve just realised I was sending the reports to Apple by just clicking to report the crash.

I’ve updated to the most recent build and it’s fixed - sorry.

If it crashes in the future I’ll send the report to you :slight_smile: