Thoughts on the idea that maybe the top left corner label of the viewport should change to something else if you disturb the camera from a namedview setting.
I find it frustrating when doing a series where the camera has to stay put. If you accidentally nudge the camera, there is no obvious visual cue that your named view isn’t actually the named view it’s labelled as anymore.
Basically I’m saying that if the namedview label is in the viewport, that should mean the view is set up according to that namedview.
Or perhaps put an asterisk on the label or something to show the camera has moved.
I am also constantly going in to the dialog box and resetting the view for fear that it has moved. I would like to see a little lockable lock icon next to the named view tab, so you could lock the viewport just as you would lock a layer.
I was disappointed when I found out that Neon’s “lock” only related to the rendering, and not to prevent the manipulation of the view. This has been a long time wish.
If you know your desired viewport size and it is consistent, you can make a button or alias with a macro such as
! _-ViewportProperties _Size 800 600 _EnterEnd
Viewports will not necessarily re open to the exact size they were when a file is closed, so setting the size explicitly is a good thing if that size matters.
I wished for a fix for this many many times. Especially because it’s not a feature request, it’s a fix for a usability bug. You have a savedview with certain name. If you move it, the viewport camera position it is NOT anymore that saved view, yet the viewport is named like if it was. It’s incorrect and deceiving. It need to be fixed. V6 please