This maybe a newbie issue… I am using Rhino 6 with Flamingo nxt 5.5. I design wood furniture so mostly I use wood textures. When I use the stock wood textures with mapping channel 1 and change the repeat value the repeat goes up or down just as it should, both in a rendered viewport and when rendered with Flamingo. However, when I apply a stock fabric texture to an object it looks fine (as far as the repeat value goes) in a rendered viewport, but when I render in Flamingo the texture looks like it is not repeating, or the value is set an a low number.
As far as I can I have both the wood material and fabric material set up the same way, except the texture. Any advice would be appreciated.
Thanks in advance,