Texture Mapping for different objects

Does anyone know how to texture each sphere differently? Seems like they always map the same texture.

Thank you

Hannes

Hi Hannes - ApplySphericalMapping will override the UV based default mapping - is that wat you mean?
-Pascal

@pascal I have a box mapping without caps applied, I would like to have different mappings of different images for multiple spheres. Thank you!

Hi Hannes,

Not sure 100% what you are asking, but maybe create separate material for each sphere?

Steve

@Steve_Howden thank you!

This trick made it. Duplicated the box mapped material and assigned a new texture to it.

Thank you!