Does anyone know how to texture each sphere differently? Seems like they always map the same texture.
Thank you
Hannes
Does anyone know how to texture each sphere differently? Seems like they always map the same texture.
Thank you
Hannes
Hi Hannes - ApplySphericalMapping will override the UV based default mapping - is that wat you mean?
-Pascal
@pascal I have a box mapping without caps applied, I would like to have different mappings of different images for multiple spheres. Thank you!
Hi Hannes,
Not sure 100% what you are asking, but maybe create separate material for each sphere?
Steve
@Steve_Howden thank you!
This trick made it. Duplicated the box mapped material and assigned a new texture to it.
Thank you!