Does anyone know how to texture each sphere differently? Seems like they always map the same texture.
Thank you
Hannes
Hi Hannes - ApplySphericalMapping will override the UV based default mapping - is that wat you mean?
-Pascal
@pascal I have a box mapping without caps applied, I would like to have different mappings of different images for multiple spheres. Thank you!
Hi Hannes,
Not sure 100% what you are asking, but maybe create separate material for each sphere?
Steve
@Steve_Howden thank you!
This trick made it. Duplicated the box mapped material and assigned a new texture to it.
Thank you!