I’ve just updated rhino 6 to latest update, and i’ve realized the viewport rotation is no longer smooth.
Maybe the problem was already there, but making the update made my eye more severe towards any imperfections…
Also, as my other thread here Mouse 3d not working properly , lowering the pooling rate to 125Hz was enough to fix the problem.
Now is no longer.
My G502 mouse, or any other mouse i use (3 tested), trigger again the problem:
while the 3d world is rotated by the 3dconnexion spacemouse, if i move the cursor over the rhino viewport, the framerate drop to 3-4 fps, if not completely freeze!
The 2 mouses almost can’t be used toghether!
Also, I’ve noticed the rotation of the 3dconnexion alone is not smooth: with a static input the rhino world rotate at an incostant rate, stuttering.
I’ve installed 3dconnexion driver+software, but this fix this second problem only partially, and button menu is replaced with a less useful one, without the camera/object mode.
Rhino 5 on the same machine have none of this problems.
On rhino 7 wip everything is pretty much the same as in rhino 6.
Exact same results on a completely different machine.