It’s been some time that i noticed this…
While mouse cursor is still, the 3d-mouse works as intended.
But while you move the cursor over the viewport the rotation is not displayed; the camera is moving but the update will occur only after mouse stop moving.
If the mouse is moving, viewport is not updated at all.
(I wanted to post a .gif of the problem but with the screen-recorder active the problem doesn’t occur… )
Anybody else have the same situation?
Any fix for this?