Mouse 3d not working properly

It’s been some time that i noticed this…

While mouse cursor is still, the 3d-mouse works as intended.
But while you move the cursor over the viewport the rotation is not displayed; the camera is moving but the update will occur only after mouse stop moving.
If the mouse is moving, viewport is not updated at all.

(I wanted to post a .gif of the problem but with the screen-recorder active the problem doesn’t occur… :dizzy_face:)

Anybody else have the same situation?
Any fix for this?

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Hello - please run the SystemInfo command in Rhino and copy/paste the results here.

-Pascaol

Rhino 6 SR19 2019-10-15 (Rhino 6, 6.19.19288.10461, Git hash:master @ 5bdf003f550c7cdc06912e180b754b0181f0866d)
License type: Commerciale, build 2019-10-15
License details: Cloud Zoo.  In use by: Riccardo Majewski ()

Windows 10.0 SR0.0 or greater (Physical RAM: 16Gb)
Machine name: SHARKOON-AMD

Non-hybrid graphics.
Primary display and OpenGL: Radeon RX 580 Series (AMD) Memory: 8GB, Driver date: 5-22-2019 (M-D-Y). OpenGL Ver: 4.6.13558 Compatibility Profile Context 26.20.11015.5009

OpenGL Settings
  Safe mode: Off
  Use accelerated hardware modes: On
  Redraw scene when viewports are exposed: On
  
  Anti-alias mode: None
  Mip Map Filtering: Linear
  Anisotropic Filtering Mode: Height
  
  Vendor Name: ATI Technologies Inc.
  Render version: 4.6
  Shading Language: 4.60
  Driver Date: 5-22-2019
  Driver Version: 26.20.11015.5009
  Maximum Texture size: 16384 x 16384
  Z-Buffer depth: 24 bits
  Maximum Viewport size: 16384 x 16384
  Total Video Memory: 8 GB

Rhino plugins
  C:\Program Files\Rhino 6\Plug-ins\Commands.rhp	"Commands"	6.19.19288.10461
  C:\Program Files\Rhino 6\Plug-ins\rdk.rhp	"Renderer Development Kit"	
  C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp	"Rhino Render"	
  C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp	"RDK_EtoUI"	6.19.19288.10461
  C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp	"Renderer Development Kit UI"	
  C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp	"Snapshots"	
  C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp	"RhinoCycles"	6.19.19288.10461
  C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp	"Toolbars"	6.19.19288.10461
  C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp	"3Dconnexion 3D Mouse"	
  C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp	"Displacement"

Oh, wow… I just found what’s the problem.
Pooling rate of my mouse.
I have a Logitech G502 (wired mouse).
With 1000/500/250Hz pooling rate the problem occur.
If i lower it to 125Hz the problem is no longer.

For now I’ll use one of the modes of the mouse for rhino, but still i think this is a matter related to rhino.
Probably the viewport “wait” for the mouse cursor or have no time to update itself before cursor give new coordinate input… (no problem if cursor is outside the 4 viewports…)

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