According to the Pushing Points Topology Workbook, Spin Edge or Rotate Edge is an expected tool for polygon/subd modelling. So, I decided to roll my own.
Current Limitations:
- Nothing to support triangles or ngons yet
- Some face cases that don’t appear to work. This is probably due to the simplistic nature of the script and logic I’ve employed, which is rather heavy handed This can be seen in the gif, might be something about topological vertices
- Not supported for meshes, just subds so far
- Any creasing information will be lost as I convert from subd > mesh > subd
Bugs
- Where vertices in a mesh lie in a straightline, during the subd conversion these points are removed? See below. On the left, converted to subd after moving the inline vert out a little bit. Is this by design?
! _-RunPythonScript "<full path to your script including extension>"
(Path example: "C:\Users\<username>\Documents\Myscripts\TestScript.py"
)
Spin Edge.py (7.0 KB)
@theoutside is this a tool that has ever been in development, or suggested by devs/users?