Hello Shapedivers,
I was wondering why does the shawdow in the viewer doesn’t look continuos. I should see a diagonal coming from the corner of the block:
It makes them look like they are floating:
There are certain limitations in our shadow computation which lead to this. We are already working on a completely revised implementation and improved rendering, but this will take a while before it will be release. We will keep you posted.
PS: The model looks great!