I’ve noticed a glitch with block objects. They become see through when viewing in the viewport rendered mode with shadows enabled. It seems to happen when the objects are far from the world/viewport origin. The same objects don’t do this when at the origin! And non-block type objects seems ok.
Got it now. thanks - I see the other one - not really very far from the origin though. I’ll see what I can find out.
Looks like it is the skylight shadows only, so far, that does this.
As far as I can tell this works as expected in the V8 WIP…