There is a Rendered mode, which should be the same as the one in Rhino5, because it is very useful when doing texture mapping. And there is the new Raytrace mode.
But now in -SetDisplayMode Rendered and Raytraced are both raytraced. Is this a bug?
Please keep Rendered mode the same as in Rhino5, and make a new mode called Raytraced together with a new button for it in the Display Toolbar.
Rendered mode has had great improvements. Screenshots would help, since -SetDisplayMode Rendered does not switch to the same mode as -SetDisplayMode Raytraced here.
Rendered mode does not look the same as in v5: skylight, improved reflections, etc. In many cases Rendered and Raytraced could look quite close to each other…
I see on your screenshot that the left side (raytraced?) does use cycles while the right side doesn’t.
On my machine, both of them run Cycles.
Please check my screenshot.
In Tools-Options-View-Display Modes, the Rendered mode was not written in blue, therefore it should have been on default settings.
Current renderer is set to rhino render
In Render - Current Render there’s no option to set Cycles.
So from where can I set Cycles ON/OFF for render mode?