Clipping drawings crashes when I turn add background on.
-make 2d crashes with and without clipping planes.
-knowing that the file worked perfectly natural in rhino 7 with clipping planes and make 2d.
-tried turning off GPU tessellation (didn’t work)
Windows 11 (10.0.22621 SR0.0) or greater (Physical RAM: 64Gb)
.NET 7.0.0
Computer platform: DESKTOP
Hybrid graphics configuration.
Primary display: Intel(R) UHD Graphics 770 (Intel) Memory: 1GB, Driver date: 12-3-2022 (M-D-Y).
> Integrated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
Primary OpenGL: NVIDIA GeForce RTX 4080 (NVidia) Memory: 16GB, Driver date: 12-6-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 546.33
> Accelerated graphics device with 4 adapter port(s)
- There are no monitors attached to this device!
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 12-6-2023
Driver Version: 31.0.15.4633
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16376 MB
Rhino plugins that do not ship with Rhino
C:\Users\pc\AppData\Roaming\McNeel\Rhinoceros\7.0\Plug-ins\D5Conv (e0d5e210-02f6-4ee9-a2b0-1675e225d958)\0.10.1.0001\Rhino 7\D5Conv.rhp “D5Converter for Rhino”
How to fix this and let it use the rtx exclusively, i guess this is the problem because in my company PC its stating standard graphics not hybrid and it works properly so I want to know how to switch from hybrid to standard so my gpu is doing the job I don’t know how to configure this as Im using a built PC not a laptop.
with simple geometry yes, if there is a high number of polysurfaces it crashes, knowing that it works in the office pc but in my pc it doesn’t (it worked on my pc in windows 10 when i upgraded to 11 it started to crash )
This is pointing towards a Video card/configuration issue. The UHD seems superfluous, but not going to recommend a particular troubleshooting path, these might be better handled by your IT dept.
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64Gb)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4080 (NVidia) Memory: 16GB, Driver date: 12-6-2023 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 546.33
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 12-6-2023
Driver Version: 31.0.15.4633
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 16376 MB
@Japhy
I went to the IT made a factory reset not only normal reset, reinstalled windows 10, and rhino 8 without any plug in and yet its not working on the file only on simple geometries, knowing that it worked on my 2080rtx laptop with no issues i tested the same file.