Rotation of texture not reflected in rendering

When I rotate the texture, the rendered viewport shows this rotation, but the rendering does not change. How can I change the mapping direction so that is shows in the render view?

Which specific Flamingo are you running?
FlamingoAbout will tell you.

There is more to it. I applied the Pine-Yellow Natural from the Flamingo Library to the back panel of the cabinet and its rendered viewport is showing in grey, while the render window is showing the actual color.

Please post the file or preferably, just the objects you’re having trouble with.

Cabinet.3dm (316.8 KB)