In this thread, we’ll discuss the notable delays observed in the starting times of Rhino Cycles rendering.
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Invert: Form 12~ seconds to 0 using Photoshop.
Bug Report: RH-75378
A primary contributor to this issue appears to be the inversion of glossiness textures to roughness textures, which is a process inherent to the PBR Metallic workflow utilized by Rhino Cycles. Every texture using the inversion option in the texture color adjustment section adds approximately 15 or more seconds for a 4K image to the rendering start time. This can lead to significant delays when multiple textures are involved.[SOLUTION] Use Photoshop to invert the texture image.
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Gray: Form 11~ seconds to 0 using Photoshop.
[SOLUTION] Use Photoshop. -
Clamp: Form 10~ seconds to 0 using Photoshop.
[SOLUTION] Use Photoshop.
We will list these and other factors contributing to increased start times. And explore potential solutions to streamline the process.