I’m assigning a Rhino material in GH using the Custom Preview component. The material in question is using a simple 512 px texture, so really nothing special. When modelling in Rhino with this I can use rendered view on my (modern) laptop with hundreds of instances assigned and it runs well.
However, once the material is assigned in GH, Rhino (in rendered view) starts to get stuck for several seconds EVERY time the GH definition is updated in any way. That means, when I add a component on the canvas, when I connect a component, it doesn’t really matter. Every time something happens in GH, Rhino gets stuck for about 10 seconds. After that hickup, I can easily navigate in rendered view again, and everything is fluent. However, working in GH becomes impossible. It doesn’t matter if I use VRay or Rhino renderer.
Any idea what could cause this delay?
/edit: more interesting observations:
- Switching between VRay and Rhino renderer causes no delays
- When changing a texture in Rhino, GH doesn’t update that and I have to reload or update the definition
- Switching between view modes also causes no delay