Rhino 7 render with legacy renderer for comparison, with gamma and white balance twisted, render time about 1hr
However I do find the legacy renderer works way better on bump maps, while I do find the solution for it: Bump maps not rendering in raytraced mode. Would be great if there’s a way to change the strength in someway.
Also just wondering how is this going:
also was there a way to set dof, or was that also a part you were testing?