Rhino Render Toon Shader

Would it be possible to roll out a Toon Shader for Rhino Render. There is a quickly rising graphic design trend leaning towards cartoonish drawings (especially for architecture renders). Or is this already available and I can find it?

Until anything like that exists, how about using plastic-based materials, then enable edges and curves?

If you don’t want indirect diffuse and glossy lighting you can set the bounce count for those to 0.

If you use a sun and a low-intensity skylight you get stark shadowing when diffuse and glossy are set to 0.

And if you with diffuse and glossy bounce set to 0 also disable the skylight, leaving only the sun you’ll get pitch black shadows

That you can of course combine with the edges and isocurves post effect

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Perfect thank you. This works just fine for now!

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Is there a way to accomplish this with Vray? I cant find settings like indirect diffuse and glossy lighting

@chris.prinsen
I’d suggest posting your question in the VRay category.

Hi @chris.prinsen - Not exactly a toon shader but this tutorial might help.