Hi,
In the new RH8SR5 the ghosted view port is quite slow. Its hard to make an accurate test about this because im using linked blocks that are saved in RH8, so I can’t test is 1:1 in Rhino7.
I could reinstall Rhino 8. To the latest SR version instead of a SRC version, but I dont know if that is the best path to go.
Right now I have made a copy of my drawing and have embedded all linked blocks. I also have made 2 copies of this file, 1 in RH8 and one in RH7.
Both are _Zoom Selected to my main object (a block with alot of nested blocks with even more nestedblocks etc. Containing Crv’s and PolySrf’s)
Displaystyle: Ghosted, transparency 50%
Using the command _testmaxspeed
RH8SR5: Time to regen viewport 100 times = 45.25 seconds. (2.21 FPS)
RH7 SR36: Time to regen viewport 100 times = 6.03 seconds. (16.58 FPS)
RH8SR5
RH7SR36
I dont think that there are differences between the settings I have for them:
_OptionsExport
RH8 SR5
_OptionsExport RH8SR5.ini (447.3 KB)
RH7SR36
_OptionsExport RH7SR36.ini (396.6 KB)
Visibly you can already see a huge differance between these versions, and the testmaxspeed provides the numbers to back these up.
- Are my RH8SR5 ghosted setting wrong?
- What would be best settings for this? (I would rather not work in Shaded. I really like the RH7 ghosted view, it gives alot more info when drawing.)
_systemInfo
Rhino 8 SR5 2024-2-20 (Rhino 8, 8.5.24051.15001, Git hash:master @ 8ad7c99e58df0a8c09e572ba1ae2b52a6f429060)
License type: Commercial, build 2024-02-20
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 32GB)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 2060 (NVidia) Memory: 6GB, Driver date: 1-18-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.23
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port 0
- Secondary monitor attached to adapter port 1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-18-2024
Driver Version: 31.0.15.5123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\WebBrowser.rhp “WebBrowser”
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 8\Plug-ins\RhinoLabsTools.rhp “Rhino Labs Tools”
C:\Program Files\Rhino 8\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 8\Plug-ins\IdleProcessor.rhp “IdleProcessor”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCode\RhinoCodePlugin.rhp “RhinoCodePlugin” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\BlockEdit.rhp “BlockEdit” 8.5.24051.15001
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”
Thanks
Martijn