Please checkout the video below (all viewports are in wireframe mode). this isn’t the first tie it’s happening. I’m using Rhino 6 Trial.
I also attached the file. Closing and opening the program doesn’t fix it.
Another problem I’m getting is sometimes when i click the arrow next to the viewport name in order to get the drop-down menu, it automatically chooses another display mode. Anyone else getting this?
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: NA
Driver Version: NA
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 2 GB
Vendor Name: ATI Technologies Inc.
Render version: 2.1
Shading Language: 1.30
Driver Date: 8-17-2009
Driver Version: 8.632.1.2000
Maximum Texture size: 8192 x 8192
Z-Buffer depth: 24 bits
Maximum Viewport size: 8192 x 8192
Total Video Memory: 512 MB
My friends problem got resolved with a driver update, mine didn’t, and I tried both versions:
Optimal Driver for Enterprise (ODE) Most users select this choice for optimal stability and performance. It also offers ISV certification and long lifecycle support Quadro New Feature Driver (QNF) Users occasionally select this choice for bug fixes, new features, new VR headset support or new Game Engine support. Support duration is shorter than ODE
What else could I try?
Thank you!
LATER EDIT:
Actually my friends problem got just partially resolved: meaning the viewports don’t turn black anymore, but it only shows geometry in wireframe, it can’t show surfaces in either Grasshopper nor Rhino.
Hi! I’m having the same problem with my pc. My laptop is new and the program runs perfectly except for the viewing channel, viewports go crazy, changing place while modeling and there’s no way I can make it work properly. I hope the video shows clearly what happens.
Vendor Name: ATI Technologies Inc.
Render version: 4.6
Shading Language: 4.60
Driver Date: 5-15-2020
Driver Version: 26.20.15029.27017
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 2 GB
Vendor Name: ATI Technologies Inc.
Render version: 4.6
Shading Language: 4.60
Driver Date: 5-15-2020
Driver Version: 26.20.15029.27017
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 2 GB
You have 2 GPUs in your machine. Both are below the minimum recommended specifications to run Rhino 6. The thing is, Windows has set the weakest of the two to be your primary OpenGL device.
If you somehow get the other card to be primary, perhaps you would have fewer issues with running Rhino on that machine. I don’t know if there is an AMD tool on your PC to control this or if you could try disabling the Radeon R7 in the Windows device manager…
-wim
I have the same issue, using a trial of Rhino 6.
I was simply attaching two curves to each other and both of the front and back views disappeared from my viewport.
I have updated my driver as suggested.
Is this a Rhino bug - certainly feels like it, was perfectly fine before and works perfectly OK on other files.
Thanks
Here are my system specs:
Rhino 6 SR28 2020-7-17 (Rhino 6, 6.28.20199.17141, Git hash:master @ b1f15b655bd1f5ae0d3d3257e3efdeb0a45630e4)
License type: Evaluation, build 2020-07-17
License details: Cloud Zoo. In use by: Phil Donaldson ()
Expires on: 2020-08-17
Windows 10.0 SR0.0 or greater (Physical RAM: 64Gb)
Machine name: SIRHENRY