I have downloaded Rhino6 WIP.
i have used the materials given in the library but the output of it is really bad.
Have used diamond and emearld from the gem option.
Do i need to give any other setting for this??
also i want the background to be black.bcoz of that the entire image looks black.also tired adding lights but it didnt help.
OK - almost all of the color for an object of this sort is reflected. The key is going to have your reflective background set to something useful - and Rhino 6 is set up that way by default. Ideally you should just be able to use the default settings, and set the background color to black.
Rhino 6 has a “custom reflective background” on by default - and it is set to a studio environment image. That’s what you should see reflected in the ring. Since I’m not seeing that, I’m assuming you have made some other changes to the defaults.
Then open the environment editor, and change the intensity of the background texture (the HDR texture) until it looks better. You might also want to change the rotation a little bit.
Again - if you can post the file, you will probably get better and more specific advice. My email address is andy@mcneel.com
There is no actual ring in your model, only the gems - that’s why the colors change so much when you change the background - most of the color is coming from the background.
Use the Raytraced display mode instead. There appears to be a bug with how Rhino Render is rendering these settings. I’ve filed it as http://mcneel.myjetbrains.com/youtrack/issue/RH-34885 . Thanks for the report… this is a good time to let us know if anything needs attention in the WIP. Please post separate threads on the forum or email tech@mcneel.com as stuff comes up.
OK - there’s nothing wrong with Rhino Render. The problem is specifically with the Gem material - and that will be fixed in a forthcoming release of Rhino WIP. Here are two images made with Rhino Render today.
I corrected the emeralds by switching to “custom” and copying the transparency color to the reflection color (so they are both green).
The other thing I changed - and this is something for @BrianJ to think about - is that I switched the default studio HDR reflection background to the “uffizi” image and pumped up the intensity (10x and 35x). Jewelry photography is usually done under very bright lighting.
Sure, switching the HDR is an option. The range is going to vary between HDRs so it might not always require such a large multiplier. Busier scenes do tend to work better for gems but I have found they also increase noise in skylight shadows for models with a ground. I prefer a monochrome blurred scene as the default but we can of course include more in the library.
Sir,
Emerald looks ok in this image but diamonds are faded completely.
i need spark in the diamonds.colourstone we dont generally use for all the products.diamond is the main key for jewelry.
sir,also can you explain me in detail about the changes you have done.