V-Ray doesn’t pay attention to Rhino’s two point perspective. It can do this though, if you look in visOptions -> Camera -> Physical Camera, you should see a Lens Shift Option. If you figure out how much Rhino is shifting its lens, and plug that into the lens shift, you should have something similar, but so far, I have not found a way to get absolutely exact (although close)
As far as I can tell, the V-Ray shift units are half the portion of the “film plane” to shift. So in your instance, with a 2:1 viewport aspect ratio, Rhino will treat the vertical film dimension as 48mm (Rhino always makes the minimum edge 24mm, so as your height is twice your width, it is 48mm). So if we apply this to V-Ray, with a 48mm tall frame, a value of 1 for the lens shift would shift the lens 24mm (one half of the frame), so it is now aligned with the top or bottom of the film plane.
Because Rhino and V-Ray also seem to treat their frames differently, you also have to override V-Ray’s Focal Length (just override it, and plug in the Rhino lens length, not sure why this matters, but it does), and you need to override V-Ray’s film with, in your case setting it to 24mm.
You are going to want a positive shift number, probably around 0.5 - 0.75 just looking at your images. Let me know if fudging is getting you close enough, or if you want to rather tedious explanation of getting close (but not perfect)