From what I can tell, all lighting-related settings are the same - Ambient Occlusion, Light colour, GPU use, Shadows settings. And yet Render lighting is darker. Is this to be expected or are there settings I’m missing?
I tend to use Render view mode with AO lighting only as a default working mode. I’ve assumed that’s the same as Arctic with textures. Apparently not?
Hi Pascal.
After some experimentation I’ve determined that - all tone-related settings being equal - when the windows are deactivated, the tones match between the Arctic and Rendered View Modes.
This confusion arises because of this: between Arctic and Rendered View Modes, an Arctic display mode view displays darker than a Rendered display mode view only when activated. This is a subtle misrepresentation, because when the windows are deactivated the Arctic View will darken to display and print identically with the Rendered View.