Some of the more alert among you might have noticed the new “Arctic” viewport mode. I’ve held off from announcing it because we’ve been waiting some other other technology to catch up, but as of today’s new WIP, I’d like to draw your collective attentions to these new features:
- Arctic display mode.
This is a viewport display that turns all of your objects white, turns the background white, and adds soft shadows. It is sometimes called “Clay” or “Plaster” on other platforms. It is essentially “ambient occlusion” mode.
This does much the same thing but in the final rendering output - it still renders with the current renderer, but before rendering it switches all of the materials to white (and so on). Naturally no permanent changes to the model are made.
- Improved skylight shadows and lighting in the Rendered display mode.
You should find there is much more definition, better handling of details and less blurring.
Please let us know what you think of all of these new features - we’d love to see images with the feature working - whether it works well or badly!