Removing surface isocurves and breaks in Artistic View

I am working on a model in Rhino 8, I haven’t quite figured out how to make the rendering as nice as I did in Rhino 7. In the meantime, I am trying to give my client a decent Artistic shot and I can’t seem to be able to rid myself of all this curves. Currently the item is in a SubD turned Nurbs, creating a lot of little surfaces, but I would like it to look smooth. Turning isocurves off of the object doesn’t seem to do the trick. Any suggestions?

Thanks!

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There’s a few parameters to consider, one being ‘0 width’ maybe…

That’s weird cause ‘artistic mode’ looks like density should be off by default…

However, depending on the display mode, the particular options might not exist.

So, the mode you’re using might not be having an ‘isocurve’ issue per say:

Otherwise I might recommend making the ‘width’ 0.

Maybe mostly what you’re seeing are ‘edges’ or ‘subd edges’ …

maybe turn them all off too haha…

that looks pretty cool :thinking: :smiley:

If only we could do ‘stippling’ for the shade and shadows :open_mouth:

In the past I’ve seen cases where you can copy the default display mode and thereby ‘unlock’ some of the ‘suppressed’ options, and ultimately end up with a slightly more mod-able version.

So, I’m not sure if you’re somehow using a modded version that’s showing actual isocurves…

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That was it!
Under view, turn off edges.
Thanks again!!

I think I must have done all of this in earlier versions… One thing about upgrading is going in an customizing your interface.

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