Real time render solution for web

Hi there
I’m wondering if there’s any solution for a realtime rendering assuming that I want to use a GH definition published on the web with probably Shapediver?

I would need that when someone is making changes to the product could see a “finished” and realistic object and not a cad model.

Thanks for your help

You could try three.js examples ( main repository GitHub - gkjohnson/three-gpu-pathtracer: Path tracing renderer and utilities for three.js built on top of three-mesh-bvh. )

1 Like

Thank you for the tip … is it like a component inside GH?

No, it is a tech you can use to build a webpage with to show models using raytracing.

If you are using ShapeDiver, the geometry outputs of your cloud definition are stored as glTF assets. You can theoretically connect this to the raytracing algorithm posted by Nathan above, or any other browser-based viewer compatible with glTF. Here is an example of a real-time rendering viewer specialized in jewelry and connected to a ShapeDiver model in the background: https://shapediver.ijewel3d.com/

Feel free to get in touch if you want to explore your options.

Hi Mathieu
THANK YOU SO MUCH
this is exactly what I’m looking for. I work also for the Jewellery segment.
Could you please give me more details of what I would need to setup a webpage like this?
Thank you for you help again

Please get in touch with our team here, my colleague will follow the discussion and explain your options.