Raytracing meshes with vertex colors

Raytracing vertex colors is possible.

The vertex color material is currently still a hidden one so you need to run first once the command TestShowPrivateContent. You should find the Cycles vertex color material now as an option to create when making a new material.

Assign that to your object.

image

All meshes are triangulated. You probably need to explain with images how you think blending should be better.

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